================================================= =============== Title : Last Stand Mini-Mod for Doom 3 Filename : last_Stand_vX.X.zip (x.x = version #) Author : Stephen Howe Email Address : the_Happy_friar planetdoom.com Misc. Author Info : Comments? : Enjoy the mod! Description : On your way to the main base a sudden earthquake knocked a piece of rock on to your SUV. You get out & pick up your gear.... Additional Credits to : Brian Harris of id software (he's answered many e-mails for me!) And everyone else at id for this game! ZizZ on the PD forums for bein the ONLY person to admit downloading this mod in the first release. :) Douglas Spotted Eagle for the ultra-low & ultra perfect bass sound for the ship's engines! Modern Homes (http://www.planetdoom.com/modernhomes/index.html) for a really nice sky texture! ================================================= =============== * Play Information * Level Name : last_stand.map, flying_high.map, house.map Single Player : Yes...
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Title : Last Stand Mini-Mod for Doom 3
Filename : last_Stand_vX.X.zip (x.x = version #)
Author : Stephen Howe
Email Address : the_Happy_friar
Misc. Author Info :
Comments? : Enjoy the mod!
Description : On your way to the main base a sudden earthquake knocked a piece of rock on to your SUV. You get out & pick up your gear....
Additional Credits to : Brian Harris of id software (he's answered many e-mails for me!) And everyone else at id for this game! ZizZ on the PD forums for bein the ONLY person to admit downloading this mod in the first release. :) Douglas Spotted Eagle for the ultra-low & ultra perfect bass sound for the ship's engines! Modern Homes (http://www.planetdoom.com/modernhomes/index.html) for a really nice sky texture!
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* Play Information *
Level Name : last_stand.map, flying_high.map, house.map
Single Player : Yes
Deathmatch 2-4 Player : no
Difficulty Settings : Yes
New Sounds : Yes
New Music : Yes
New Graphics : Yes
New C++ : No
New script/DEF : Yes
Demos Replaced : None
* Construction *
Base : New level from scratch, modified some scripts, DEF's, materials, sound shaders, & a GUI
Editor(s) used : the built in map editor in D3, notepad, Photoshop
Known Bugs : you can load the level through the main menu but it still playes the D3 intro. :) "house.map" still has parts untextured, sometimes zombies spawn in 100% black (like they have no texture)
INSTRUCTIONS
Unzip to your doom3 folder. It should automaticly make a /last_stand folder, but if it doesn't put the files in doom3/last_stand. Load up Doom & select the last stand mod from the mod list. Start a new game. You can also sue the console & type "map last_stand"
Or.... run the "last stand.bat" file. :)
The pistol & Sonic Cannon are SEMI-automatic weapons. That means you can't hold down the fire button to shoot them. You must hit the fire button each time to shoot.
FEATURES
*3 new weapons (Flak Cannon, Sonic Cannon & Holy Handgrenade)
*AvP "stranded" type gameplay
*3 new maps
*3 modified Doom 3 weapons (Pistol, Shotgun, Chaingun)
* Copyright / Permissions *
Authors may NOT use this mod/level(s) as a base to build additional
levels. If you want to use something from this, ask.
MHSky by modern homes (http://www.planetdoom.com/modernhomes/index.html)
You MAY distribute this ZIP, provided you include all the origional files, with no modifications. You may distribte this file online only. For distributation on a CD/DVD/other physicsl media, please e-mail me & ask.
Computec has been granted permission to publish this mod on CD-ROM's & DVD-ROM's cover disks that are included with their magazines.
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